How Crash Bandicoot Started: The Origins of PlayStation’s First Mascot
🎮 Introduction
Before Mario and Sonic ever appeared on a Sony console, PlayStation lacked a recognizable mascot. That changed in 1996 with the release of Crash Bandicoot, a colorful and challenging platformer that helped define the original PlayStation era.
Crash Bandicoot didn’t just become a hit game — it became PlayStation’s identity.
🧠 Naughty Dog’s Big Idea
Crash Bandicoot was created by Naughty Dog, a small but ambitious studio founded by Andy Gavin and Jason Rubin.
Their goal was simple but risky:
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Create a mascot platformer for PlayStation
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Compete directly with Mario and Sonic
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Push 3D hardware further than ever before
At the time, making a smooth 3D platformer was extremely difficult.
🐾 Why a Bandicoot?
The team wanted an animal mascot that:
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Had never been used before
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Felt wild and expressive
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Matched the Australian jungle setting
They chose a bandicoot, a little-known Australian marsupial. Internally, the character was first called “Willie the Wombat” before becoming Crash Bandicoot.
Crash’s personality was designed to be:
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Loud
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Goofy
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Unpredictable
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Slightly rebellious
Perfect for the PlayStation brand.
🎨 Character & World Design
Crash Bandicoot featured:
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Linear “behind-the-back” camera angles
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Jungle, ruins, and lab environments
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Tight platforming precision
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Cartoon-style animation
This design choice solved early 3D camera problems and gave Crash a unique identity among platformers.
🧪 The Story: Cortex vs Crash
The game’s story revolves around:
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Dr. Neo Cortex, a mad scientist
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His failed experiment: Crash
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A battle to stop animal mutation
While simple, the story gave players a clear motivation and iconic villain.
🚀 Release & Immediate Success (1996)
Crash Bandicoot launched in 1996 exclusively on PlayStation.
Why it succeeded:
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Showed off PlayStation’s 3D power
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Challenging but fair gameplay
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Strong marketing by Sony
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Memorable character design
Crash quickly became the unofficial mascot of PlayStation.
🎮 Best Crash Bandicoot Games of All Time
(Included by default in all future blogs)
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Crash Bandicoot (1996)
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Crash Team Racing
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Crash Bandicoot N. Sane Trilogy
The PS1 trilogy is considered one of the best platformer series ever made.
🧾 Crash Bandicoot & PlayStation Identity
Sony heavily marketed Crash as:
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The face of PlayStation
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A challenger to Mario and Sonic
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A symbol of “cooler” gaming
Crash even appeared in aggressive PlayStation ads targeting Nintendo.
💰 Collector Value Snapshot (2025)
| Item | Typical CIB Value |
|---|---|
| Crash Bandicoot (PS1) | $120–300 |
| Crash 2 (PS1) | $100–250 |
| Crash Warped (PS1) | $90–220 |
| Japanese editions | $150–400 |
Early print and Japanese versions are highly collectible.
💎 Why Crash Bandicoot Still Matters
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Helped PlayStation succeed globally
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Defined early 3D platforming
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Became a gaming icon
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Successfully revived for modern players
Crash Bandicoot is not just a game — it’s PlayStation history.
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