Nintendo Color TV-Game CTG-BK6: The Block Kuzushi Console That Started Nintendo’s Home Gaming Legacy
Nintendo Color TV-Game CTG-BK6: The Block Kuzushi Console That Started Nintendo’s Home Gaming Legacy
The Nintendo Color TV-Game CTG-BK6, also known as Block Kuzushi (ブロック崩し), represents one of the earliest examples of Nintendo’s home console engineering. Released in 1979, the CTG-BK6 was the fourth and final entry in Nintendo’s Color TV-Game series—long before the Famicom and NES transformed global gaming.
Developed in partnership with Mitsubishi Electric, Block Kuzushi revealed Nintendo’s growing commitment to hardware innovation. Even today, this console remains a treasured collector’s item and a window into Nintendo's pre-Famicom design philosophy.
At Retros.ae, we honor the systems that built the foundation of gaming history—and the CTG-BK6 holds a special place among early Nintendo devices.
🏛️ The History Behind CTG-BK6 — Nintendo Before the Famicom
Before the Famicom (1983), Nintendo was still experimenting with:
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Electronic toys
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Arcade machines
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Simple home gaming devices
The Color TV-Game line was Nintendo’s first major leap into the home entertainment market.
The CTG-BK6 specifically was modeled after the popular arcade game Breakout, but with Nintendo’s own twist and refinement.
It was also significant because:
✔ It was one of the last consoles before Nintendo reorganized into a home gaming empire
✔ It helped Nintendo gain experience designing dedicated chip hardware
✔ It became a stepping stone for engineers who later worked on the Famicom
Some team members who worked on this device later contributed to:
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Game & Watch
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Famicom
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Early arcade boards
This makes the CTG-BK6 historically invaluable.
🎨 Design & Build — A Rare Look at 70s Nintendo Aesthetics
Your uploaded image matches the authentic CTG-BK6, featuring:
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Cream white + red stripe finish
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Large mechanical dials
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Two analog paddles
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Simple plastic construction
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Top-loaded sliding switches
Nintendo’s early home consoles emphasized durability, and many functioning units still exist today—despite being over four decades old.
🧱 Gameplay: Block Kuzushi (Block Breaking Game)
The CTG-BK6 plays Nintendo’s version of Breakout, known as Block Kuzushi.
Players rotate the paddle using the large dial to bounce the ball and break bricks on screen.
The console includes:
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6 distinct game modes
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Different speed modifiers
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Brick formation variations
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Single-player modes only
Gameplay is displayed in simple color graphics (CRT required).
🔌 Hardware Specifications
| Specification | Details |
|---|---|
| Release year | 1979 |
| Region | Japan only |
| Display | Color output (via RF) |
| Controls | Dual analog paddles + buttons |
| Power | AC adapter |
| Built-in Games | 6 variations of Block Kuzushi |
| Output | RF channel 1/2 |
| Multiplayer | No (single player) |
Despite being limited by modern standards, it was considered advanced for its time.
🟧 Packaging & Accessories
Original boxed units include:
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CTG-BK6 console
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AC adapter
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RF modulator
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Instruction card
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Original box (orange/white)
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Japanese manual
These components greatly increase collector value.
💎 Collector Value & Rarity (CTG-BK6)
The CTG-BK6 is rarer than earlier Color TV-Game models due to:
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Lower production numbers
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Being Japan-exclusive
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Its late entry before Nintendo shifted focus
🔍 Authenticity Checklist
CTG-BK6 units should feature:
✔ “CTG-BK6” printed on the bottom label
✔ Nintendo Co., Ltd. branding
✔ Mitsubishi co-development mention
✔ Proper dial tension on both controllers
✔ Faded-but-clear Japanese text on box
✔ Original AC adapter (rare)
At Retros.ae, authenticity checks include:
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PCB verification
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Dial rotation quality
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Cable integrity
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Label matching
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Box + manual matching
🖥️ CRT Compatibility Only
Because the CTG-BK6 uses RF analog output, it works only with:
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Vintage CRT televisions
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RF-compatible monitors
Modern TVs require an RF demodulator or analog-to-digital converter.
🔗 Internal Linking Suggestions
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Pre-Famicom Systems
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Vintage Japanese Electronics
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Nintendo Collectible Hardware
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